ACE3/addons/medical_treatment/functions/fnc_treatmentBandage.sqf
Thomas Kooi 36f2c5fcc9 Minor code clean up (#6474)
* Minor code clean up
* refactor(medical): shorten some code
* refactor(medical): use macros for tourniquets
* refactor(medical): pull cache expiry values into script_macros_medical
2018-07-29 22:43:14 +01:00

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/*
* Author: Glowbal
* Bandage treatment callback
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
* 2: Body part <STRING>
* 3: Treatment class name <STRING>
* 4: Item <STRING>
*
* Return Value:
* Succesful treatment started <BOOL>
*
* Public: No
*/
#include "script_component.hpp"
params ["_caller", "_target", "_bodyPart", "_className", "_items"];
[_target, "activity", ELSTRING(medical_treatment,Activity_bandagedPatient), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target, "activity_view", ELSTRING(medical_treatment,Activity_bandagedPatient), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
[QGVAR(treatmentBandageLocal), [_target, _className, _bodyPart], _target] call CBA_fnc_targetEvent;
true