ACE3/addons/hellfire/script_component.hpp
PabstMirror 3898202091 Hellfire missiles (#4679)
* Hellfire

* Cleanup dev macros

* Cleanup some debug

* Add base interaction node for firemode actions

* Handle bad data in attack profile variable

* Skip ammo checks (returns bad data on added weaps)

* Add mags sizes for apache

* Add Hellfire Wiki Doc

* Cleanup doc

* Add pylon support

* Add support for pilot controlled weapons

* Add label to pylon mags

* Cleanup vehicle configs, autoAdd laser des, fix ineractions for driver
2017-06-02 16:51:38 -05:00

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646 B
C++

#define COMPONENT hellfire
#define COMPONENT_BEAUTIFIED Hellfire
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_HELLFIRE
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_HELLFIRE
#define DEBUG_SETTINGS DEBUG_SETTINGS_HELLFIRE
#endif
#include "\z\ace\addons\main\script_macros.hpp"
#define STAGE_LAUNCH 1
#define STAGE_SEEK_CRUISE 2
#define STAGE_ATTACK_CRUISE 3
#define STAGE_ATTACK_TERMINAL 4
#define IDC_MODECONTROLGROUP 1000
#define IDC_ATTACKMODE 1001
#define IDC_LASERCODE 1002
#define IDC_LASERICON 1003