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* configOf lookups * forEach, missed configOf * revert handcuff distance change Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * optimize condition Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * capitalization Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * use object in getVehicleIcon Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * add return comment Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * remove extra brackets Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * add missing brackets Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * add return comment pt2 Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * revert to cursorTarget Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> |
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.. | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
config.cpp | ||
killtracker.inc | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf |
ace_killtracker
Tracks deaths/kills and logs to the end mission disaplay.
Show detailed info from player kills from ACE Medical by using ace_killed
event.
Note: Requires config setup in a mission, see killtracker.inc
- has no effect if mission is not setup correctly.
ACEX Conversion - things still using acex prefix
- Global Var
acex_killTracker_outputText
acex_killTracker
classname forCfgDebriefingSections