ACE3/TO_MERGE/agm/Grenades/functions/fn_nextMode.sqf

39 lines
702 B
Plaintext

/*
* Author: commy2
*
* Select the next throwing mode and display message.
*
* Argument:
* Nothing
*
* Return value:
* Nothing
*/
private ["_mode", "_hint"];
_mode = missionNamespace getVariable ["AGM_Grenades_Mode", 0];
if (_mode == 4) then {
_mode = 0;
} else {
_mode = _mode + 1;
};
// ROLL GRENADE DOESN'T WORK RIGHT NOW
if (_mode == 3) then {
_mode = 4;
};
_hint = [
localize "STR_AGM_Grenades_NormalThrow",
localize "STR_AGM_Grenades_HighThrow",
localize "STR_AGM_Grenades_PreciseThrow",
localize "STR_AGM_Grenades_RollGrenade",
localize "STR_AGM_Grenades_DropGrenade"
] select _mode;
[_hint] call AGM_Core_fnc_displayTextStructured;
AGM_Grenades_Mode = _mode;