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143 lines
4.1 KiB
C++
143 lines
4.1 KiB
C++
class CfgPatches {
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class AGM_NightVision {
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units[] = {};
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weapons[] = {"AGM_NVG_Gen1", "AGM_NVG_Gen2", /*"AGM_NVG_Gen3",*/ "AGM_NVG_Gen4", "AGM_NVG_Wide"};
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requiredVersion = 0.60;
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requiredAddons[] = {AGM_Core};
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version = "0.95";
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versionStr = "0.95";
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versionAr[] = {0,95,0};
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author[] = {"commy2", "KoffeinFlummi"};
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authorUrl = "https://github.com/commy2/";
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};
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};
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class CfgFunctions {
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class AGM_NightVision {
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class AGM_NightVision {
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file = "\AGM_nightvision\functions";
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class blending;
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class decreaseNVGBrightness;
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class increaseNVGBrightness;
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};
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};
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};
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class Extended_PostInit_EventHandlers {
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class AGM_NightVision {
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clientInit = "call compile preprocessFileLineNumbers '\AGM_NightVision\clientInit.sqf'";
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};
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};
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class Extended_FiredBIS_EventHandlers {
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class AllVehicles {
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class AGM_NightVision_Blending {
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clientFiredBIS = "if (_this select 0 == vehicle AGM_player && {currentVisionMode (_this select 0) == 1}) then {_this call AGM_NightVision_fnc_blending};";
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};
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};
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};
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class AGM_Core_Default_Keys {
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class increaseNVGBrightness {
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displayName = "$STR_AGM_NightVision_IncreaseNVGBrightness";
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condition = "currentVisionMode _player == 1";
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statement = "[_player, _vehicle] call AGM_NightVision_fnc_increaseNVGBrightness";
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key = 201;
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shift = 0;
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control = 0;
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alt = 1;
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allowHolding = 1;
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};
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class decreaseNVGBrightness {
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displayName = "$STR_AGM_NightVision_DecreaseNVGBrightness";
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condition = "currentVisionMode _player == 1";
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statement = "[_player, _vehicle] call AGM_NightVision_fnc_decreaseNVGBrightness";
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key = 209;
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shift = 0;
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control = 0;
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alt = 1;
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allowHolding = 1;
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};
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};
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class CfgVehicles {
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class All {
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AGM_NightVision_grain = 0.75;
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AGM_NightVision_blur = 0.055;
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};
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#define MACRO_ADDITEM(ITEM,COUNT) class _xx_##ITEM { \
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name = #ITEM; \
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count = COUNT; \
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};
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class Box_NATO_Support_F;
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class AGM_Box_Misc: Box_NATO_Support_F {
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class TransportItems {
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MACRO_ADDITEM(AGM_NVG_Gen1,6)
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MACRO_ADDITEM(AGM_NVG_Gen2,6)
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//MACRO_ADDITEM(AGM_NVG_Gen3,6)
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MACRO_ADDITEM(AGM_NVG_Gen4,6)
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MACRO_ADDITEM(AGM_NVG_Wide,6)
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};
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};
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};
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class CfgWeapons {
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class Binocular;
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class NVGoggles: Binocular {
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displayName = "$STR_AGM_NightVision_NVG_Gen3_brown";
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AGM_NightVision_grain = 0.75;
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AGM_NightVision_blur = 0.055;
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AGM_NightVision_radBlur = 0.001;
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};
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class NVGoggles_OPFOR: NVGoggles {
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displayName = "$STR_AGM_NightVision_NVG_Gen3_black";
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};
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class NVGoggles_INDEP: NVGoggles {
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displayName = "$STR_AGM_NightVision_NVG_Gen3_green";
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};
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class AGM_NVG_Gen1: NVGoggles_OPFOR {
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author = "$STR_AGM_Core_AGMTeam";
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modelOptics = "\A3\weapons_f\reticle\optics_night";
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displayName = "$STR_AGM_NightVision_NVG_Gen1";
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AGM_NightVision_grain = 2.25;
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AGM_NightVision_blur = 0.22;
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AGM_NightVision_radBlur = 0.004;
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};
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class AGM_NVG_Gen2: NVGoggles_INDEP {
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author = "$STR_AGM_Core_AGMTeam";
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modelOptics = "\A3\weapons_f\reticle\optics_night";
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displayName = "$STR_AGM_NightVision_NVG_Gen2";
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AGM_NightVision_grain = 1.5;
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AGM_NightVision_blur = 0.11;
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AGM_NightVision_radBlur = 0.002;
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};
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/*class AGM_NVG_Gen3: NVGoggles {
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author = "$STR_AGM_Core_AGMTeam";
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modelOptics = "\A3\weapons_f\reticle\optics_night";
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displayName = "$STR_AGM_NightVision_NVG_Gen3";
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AGM_NightVision_grain = 0.75;
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AGM_NightVision_blur = 0.055;
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AGM_NightVision_radBlur = 0.001;
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};*/
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class AGM_NVG_Gen4: NVGoggles {
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author = "$STR_AGM_Core_AGMTeam";
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modelOptics = "\A3\weapons_f\reticle\optics_night";
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displayName = "$STR_AGM_NightVision_NVG_Gen4";
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AGM_NightVision_grain = 0.0;
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AGM_NightVision_blur = 0.0;
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AGM_NightVision_radBlur = 0.0;
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};
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class AGM_NVG_Wide: NVGoggles {
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author = "$STR_AGM_Core_AGMTeam";
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// modelOptics = "\AGM_NightVision\weapons\agm_nvg_wide";
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modelOptics = "\agm_nightvision\agm_nvg_wide_optics.p3d";
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displayName = "$STR_AGM_NightVision_NVG_FullScreen";
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AGM_NightVision_grain = 0.75;
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AGM_NightVision_blur = 0.055;
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AGM_NightVision_radBlur = 0.001;
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};
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};
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