ACE3/addons/cookoff/functions
Dystopian 392a0770b3 Add destroyed boat ejecting (#6330)
* Add destroyed boat ejecting

* Delete EH global cleanup

* Add check explosiveness

* Optimize EH

* Move EH to function, remove config values

* Move code to cookoff

* Use macro for explosiveness

* Fix include
2019-12-16 16:29:33 -06:00
..
fnc_blowOffTurret.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_cookOff.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_cookOffBox.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_detonateAmmunition.sqf Cookoff - Fix shell detonation (#6979) 2019-05-06 10:23:07 -05:00
fnc_engineFire.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_getVehicleAmmo.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_handleDamage.sqf Cookoff - Allow enabling only on player crewed vehicles (#7147) 2019-11-05 11:55:15 -06:00
fnc_handleDamageEjectIfDestroyed.sqf Add destroyed boat ejecting (#6330) 2019-12-16 16:29:33 -06:00
script_component.hpp Port AGM cook off 2016-08-13 11:59:15 +02:00