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28 lines
860 B
C++
28 lines
860 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {"ACE_envelope_small","ACE_envelope_big"};
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weapons[] = {"ACE_EntrenchingTool"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"Grey", "esteldunedain"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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class ACE_newEvents {
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medical_onUnconscious = "ace_medical_onUnconscious";
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playerVehicleChanged = "ace_playerVehicleChanged";
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playerInventoryChanged = "ace_playerInventoryChanged";
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playerChanged = "ace_playerChanged";
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interactMenuOpened = "ace_interactMenuOpened";
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enableSimulationGlobal = "ace_enableSimulationGlobal";
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};
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