ACE3/addons/ballistics
2015-04-15 19:04:41 +02:00
..
scripts Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
textures port ballistics 2015-01-14 04:02:48 +01:00
$PBOPREFIX$ try to port that vector 2015-01-14 07:24:17 +01:00
CfgAmmo.hpp Added ACE_338_Ball_API526 and updated some airFriction values 2015-04-15 18:59:11 +02:00
CfgMagazines.hpp Added ACE_10Rnd_338_API526_Mag, ACE_5Rnd_127x99_Mag, ACE_5Rnd_127x99_AMAX_Mag 2015-04-15 18:59:41 +02:00
CfgVehicles.hpp Fixed a typo 2015-04-15 19:04:41 +02:00
CfgWeapons.hpp Fixed the GM6 barrel length and updated the magazines array 2015-04-15 19:00:14 +02:00
config.cpp Complete overhaul of all ammo/magazine and weapon classes: 2015-04-13 21:08:31 +02:00
README.md Add README for ballistics 2015-01-26 07:36:45 +01:00
script_component.hpp DEBUG_SETTINGS in script comps 2015-01-14 12:34:24 -06:00
stringtable.xml Added ACE_10Rnd_338_API526_Mag, ACE_5Rnd_127x99_Mag, ACE_5Rnd_127x99_AMAX_Mag 2015-04-15 18:59:41 +02:00

ace_ballistics

Changes to weapon and ammunition values.

Maintainers

The people responsible for merging changes to this component or answering potential questions.