ACE3/addons/atragmx/functions/fnc_toggle_option_menu.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

54 lines
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#include "script_component.hpp"
/*
* Author: Ruthberg
* Toggles the option menu on/off
*
* Arguments:
* open menu item <BOOL>
*
* Return Value:
* None
*
* Example:
* 1 call ace_atragmx_fnc_toggle_option_menu
*
* Public: No
*/
if (ctrlVisible 3001) then {
if (_this) then {
private _optionID = lbCurSel 3002;
if (_optionID > 0) then {
ctrlShow [3001, false];
ctrlShow [3002, false];
[_optionID] call FUNC(evaluate_option_menu_input);
};
} else {
ctrlShow [3001, false];
ctrlShow [3002, false];
};
} else {
lbClear 3002;
lbAdd [3002, "Accuracy 1st"];
lbAdd [3002, "Muz Vel Table"];
lbAdd [3002, "Drag Coef Table"];
lbAdd [3002, "Target Speed Est"];
lbAdd [3002, "Target Range Est"];
lbAdd [3002, "Truing Drop"];
if (GVAR(showCoriolis)) then {
lbAdd [3002, "Show Coriolis *"];
} else {
lbAdd [3002, "Show Coriolis"];
};
lbAdd [3002, "Set Clicks"];
lbAdd [3002, "Gun Note"];
lbSetCurSel [3002, 0];
ctrlShow [3001, true];
ctrlShow [3002, true];
ctrlSetFocus ((uiNamespace getVariable ["ATragMX_Display", displayNull]) displayCtrl 3002);
};