ACE3/addons/vehicle_damage
johnb432 56016a4816
Vehicle Damage - Add turret tossing again (#9989)
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-06-22 15:08:43 -03:00
..
functions Vehicle Damage - Add turret tossing again (#9989) 2024-06-22 15:08:43 -03:00
$PBOPREFIX$ Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
CfgAmmo.hpp Tools - HEMTT PW3 fixes (#9585) 2023-11-01 02:29:59 +01:00
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgVehicles.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
config.cpp Docs - Change name (again) (#9328) 2023-08-16 19:18:01 -04:00
initSettings.inc.sqf Cookoff - Mini-Rewrite (#9758) 2024-06-05 12:36:39 -07:00
README.md various - cleanup maintainers in readmes (#8517) 2021-10-15 12:25:42 -05:00
script_component.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
script_macros.hpp General - Format config class defines to coding guidelines (+tool) (#8520) 2021-10-15 13:47:05 -05:00
stringtable.xml Revert to 60a0dae, merge conflict wasn't resolved properly 2024-06-20 00:04:34 -05:00
XEH_postInit.sqf Vehicle Damage - Add turret tossing again (#9989) 2024-06-22 15:08:43 -03:00
XEH_preInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
XEH_PREP.hpp Vehicle Damage - Fix applying medical damage to non-local and invulnerable units (#9988) 2024-05-31 13:15:46 -07:00
XEH_preStart.sqf Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00

ace_vehicle_damage

Adds enhanced vehicle damage. Primary goal is to remove global vehicle health and instead opt for a "component based" health system.