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53 lines
1.7 KiB
Plaintext
53 lines
1.7 KiB
Plaintext
/*
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Name: AGM_Parachute_fnc_showAltimeter
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Author: Garth de Wet (LH)
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Description:
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Displays the altimeter on screen.
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Parameters:
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0: OBJECT - unit to track for the altimeter
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Returns:
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Nothing
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Example:
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[player] call AGM_Parachute_fnc_showAltimeter
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*/
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private ["_unit"];
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_unit = _this select 0;
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(["AGM_Altimeter"] call BIS_fnc_rscLayer) cutRsc ["AGM_Altimeter", "PLAIN",0,true];
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if (isNull (uiNamespace getVariable ["AGM_Altimeter", displayNull])) exitWith {};
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AGM_Parachute_AltimeterFnc = [uiNamespace getVariable ["AGM_Altimeter", displayNull], _unit] spawn {
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private ["_height", "_hour", "_minute", "_descentRate"];
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_unit = _this select 1;
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_height = floor ((getPosASL _unit) select 2);
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_oldHeight = _height;
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_descentRate = 0;
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_hour = floor daytime;
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_minute = floor ((daytime - _hour) * 60);
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disableSerialization;
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private ["_HeightText", "_DecendRate", "_TimeText", "_prevTime", "_curTime"];
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_HeightText = (_this select 0) displayCtrl 1100;
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_DecendRate = (_this select 0) displayCtrl 1000;
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_TimeText = (_this select 0) displayCtrl 1001;
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_curTime = time;
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_prevTime = _curTime;
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while {true} do {
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_TimeText ctrlSetText (format ["%1:%2",[_hour, 2] call AGM_Core_fnc_numberToDigitsString,[_minute, 2] call AGM_Core_fnc_numberToDigitsString]);
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_HeightText ctrlSetText (format ["%1", floor(_height)]);
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_DecendRate ctrlSetText (format ["%1", _descentRate max 0]);
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sleep 0.2;
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_height = (getPosASL _unit) select 2;
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_curTime = time;
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_descentRate = floor ((_oldHeight - _height) / (_curTime - _prevTime));
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_oldHeight = _height;
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_prevTime = _curTime;
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// close altimeter, @todo _unit can change due to team switch, zeus!
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if !("AGM_Altimeter" in assignedItems _unit) exitWith {call AGM_Parachute_fnc_hideAltimeter};
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};
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};
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