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47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
// PATCH CONFIG
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class CfgPatches {
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class AGM_SafeMode {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.60;
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requiredAddons[] = {AGM_Core};
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version = "0.95";
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versionStr = "0.95";
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versionAr[] = {0,95,0};
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author[] = {"commy2"};
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authorUrl = "https://github.com/commy2/";
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};
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};
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class CfgFunctions {
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class AGM_SafeMode {
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class AGM_SafeMode {
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file = "AGM_SafeMode\functions";
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class firstMode;
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class lockSafety;
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class playChangeFiremodeSound;
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class setSafeModeVisual;
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class unlockSafety;
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};
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};
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};
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class Extended_PostInit_EventHandlers {
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class AGM_SafeMode {
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clientInit = "call compile preprocessFileLineNumbers '\AGM_SafeMode\clientInit.sqf';";
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};
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};
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class AGM_Core_Default_Keys {
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class safeWeapon {
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displayName = "$STR_AGM_SafeMode_SafeMode";
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condition = "[_player] call AGM_Core_fnc_canUseWeapon";
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statement = "[_player, currentWeapon _player, currentMuzzle _player] call AGM_SafeMode_fnc_lockSafety";
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exceptions[] = {"AGM_Interaction_isNotEscorting"};
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key = 41;
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shift = 0;
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control = 1;
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alt = 0;
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};
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};
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