ACE3/addons/vehicles/XEH_postInit.sqf
Dystopian 3a7f034e25
Vehicles - Add cruise control/speed limiter to boats (#8905)
* Add cruise control to boats

* fix other use of `Controll`

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-16 22:59:12 -05:00

83 lines
3.4 KiB
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// by esteldunedain
#include "script_component.hpp"
if (!hasInterface) exitWith {};
GVAR(isSpeedLimiter) = false;
// Add keybinds
["ACE3 Vehicles", QGVAR(speedLimiter), localize LSTRING(SpeedLimiter),
{
private _connectedUAV = getConnectedUAV ACE_player;
private _uavControl = UAVControl _connectedUAV;
if ((_uavControl select 1) == "DRIVER") then {
if !(_connectedUAV isKindOf "UGV_01_base_F") exitWith {false};
GVAR(isUAV) = true;
[_uavControl select 0, _connectedUAV] call FUNC(speedLimiter);
true
} else {
// Conditions: canInteract
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
// Conditions: specific
private _vehicle = vehicle ACE_player;
if (
ACE_player != driver _vehicle
|| {-1 == ["Car", "Tank", "Ship"] findIf {_vehicle isKindOf _x}}
) exitWith {false};
GVAR(isUAV) = false;
// Statement
[ACE_player, _vehicle] call FUNC(speedLimiter);
true
};
},
{false},
[DIK_DELETE, [false, false, false]], false] call CBA_fnc_addKeybind;
["ACE3 Vehicles", QGVAR(cruiseControl), localize LSTRING(CruiseControl), {
private _connectedUAV = getConnectedUAV ACE_player;
private _uavControl = UAVControl _connectedUAV;
if ((_uavControl select 1) == "DRIVER") then {
if !(_connectedUAV isKindOf "UGV_01_base_F") exitWith {false};
GVAR(isUAV) = true;
[_uavControl select 0, _connectedUAV, true] call FUNC(speedLimiter);
true
} else {
// Conditions: canInteract
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
// Conditions: specific
private _vehicle = vehicle ACE_player;
if (
ACE_player != driver _vehicle
|| {-1 == ["Car", "Tank", "Ship", "Plane"] findIf {_vehicle isKindOf _x}}
) exitWith {false};
GVAR(isUAV) = false;
// Statement
if (_vehicle isKindOf "Plane") then {
[ACE_player, _vehicle] call FUNC(autoThrottle);
} else {
[ACE_player, _vehicle, true] call FUNC(speedLimiter);
};
true
};
},
{false},
[DIK_INSERT, [false, false, false]], false] call CBA_fnc_addKeybind;
["ACE3 Vehicles", QGVAR(scrollUp), localize LSTRING(IncreaseSpeedLimit), {
if (GVAR(isSpeedLimiter)) then {
GVAR(speedLimit) = round (GVAR(speedLimit) + GVAR(speedLimiterStep)) max (5 max GVAR(speedLimiterStep));
GVAR(speedLimit) = 5 max GVAR(speedLimiterStep) * floor (GVAR(speedLimit) / GVAR(speedLimiterStep));
[["%1: %2", LSTRING(SpeedLimit), GVAR(speedLimit)]] call EFUNC(common,displayTextStructured);
true
};
}, {false}, [MOUSE_SCROLL_UP, [false, true, false]], false] call CBA_fnc_addKeybind; // Ctrl + Mouse Wheel Scroll Up
["ACE3 Vehicles", QGVAR(scrollDown), localize LSTRING(DecreaseSpeedLimit), {
if (GVAR(isSpeedLimiter)) then {
GVAR(speedLimit) = round (GVAR(speedLimit) - GVAR(speedLimiterStep)) max (5 max GVAR(speedLimiterStep));
GVAR(speedLimit) = 5 max GVAR(speedLimiterStep) * ceil (GVAR(speedLimit) / GVAR(speedLimiterStep));
[["%1: %2", LSTRING(SpeedLimit), GVAR(speedLimit)]] call EFUNC(common,displayTextStructured);
true
};
}, {false}, [MOUSE_SCROLL_DOWN, [false, true, false]], false] call CBA_fnc_addKeybind; // Ctrl + Mouse Wheel Scroll Down