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3b7a3047cd
* Enabled refuel for non-AllVehicles objects. Un-magic'd refuel progress timer. * Changed helper attach position to centre of object. Offset applied when rope attached. * Made fully compatible with non-thingX simulation types. Removed destruction effects of helper object. * Using arma model. Removed ACE_Actions from helper object. * Correct use of hideObjectGlobal * Remove actions, cargo, repair on helper * Switched helper to be setVar'd on the nozzle object
36 lines
838 B
Plaintext
36 lines
838 B
Plaintext
/*
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* Author: GitHawk
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* Turn on a fuel nozzle.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Nozzle <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, nozzle] call ace_refuel_fnc_turnOn
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
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[
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REFUEL_PROGRESS_DURATION,
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[_unit, _nozzle],
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{
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params ["_args"];
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_args params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
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_nozzle setVariable [QGVAR(lastTickMissionTime), CBA_missionTime];
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_nozzle setVariable [QGVAR(isRefueling), true, true];
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[LSTRING(Hint_Started), 1.5, _unit] call EFUNC(common,displayTextStructured);
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},
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"",
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localize LSTRING(TurnOnAction),
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{true},
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["isnotinside"]
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] call EFUNC(common,progressBar);
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