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75f7ed7532
* Utilize isNotEqualTo * undo changes to some files * redo some changes, fix based on @Vdauphin 's comment * fix validator issues Co-authored-by: PabstMirror <pabstmirror@gmail.com>
21 lines
384 B
Plaintext
21 lines
384 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: Glowbal
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* Check if unit has a mine detector in hands
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* Current weapon is a mine detector <BOOLEAN>
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*
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* Example:
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* [ace_player] call ace_minedetector_fnc_hasDetector
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*
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* Public: No
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*/
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params ["_unit"];
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([currentWeapon _unit] call FUNC(getDetectorConfig)) isNotEqualTo [];
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