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* Add support for other entrenching tools * Docs * Remove unused variable * Check unit weapons for entrenching tool `weapons` returns weapons in weapon slots and from all containers. * Update addons/trenches/README.md Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * Support for shovel Backpacks * Update XEH_preStart.sqf * Add Arsenal "Entrenching Tool" stat Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
26 lines
462 B
Plaintext
26 lines
462 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: commy2
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* Handle the InventoryChanged event.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Weapon <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [bob, "weapon"] call ace_trenches_fnc_handlePlayerInventoryChanged
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*
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* Public: No
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*/
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params ["_unit"];
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if (_unit getVariable [QGVAR(isPlacing), false]) then {
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if !(_unit call FUNC(hasEntrenchingTool)) then {
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[_unit] call FUNC(placeCancel);
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};
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};
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