ACE3/addons/trenches/functions/fnc_handlePlayerInventoryChanged.sqf
Filip Maciejewski 508e669e05
Trenches - Add modded Entrenching Tools support (#8999)
* Add support for other entrenching tools

* Docs

* Remove unused variable

* Check unit weapons for entrenching tool

`weapons` returns weapons in weapon slots and from all containers.

* Update addons/trenches/README.md

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Support for shovel Backpacks

* Update XEH_preStart.sqf

* Add Arsenal "Entrenching Tool" stat

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-09-05 00:21:29 +02:00

26 lines
462 B
Plaintext

#include "script_component.hpp"
/*
* Author: commy2
* Handle the InventoryChanged event.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Weapon <STRING>
*
* Return Value:
* None
*
* Example:
* [bob, "weapon"] call ace_trenches_fnc_handlePlayerInventoryChanged
*
* Public: No
*/
params ["_unit"];
if (_unit getVariable [QGVAR(isPlacing), false]) then {
if !(_unit call FUNC(hasEntrenchingTool)) then {
[_unit] call FUNC(placeCancel);
};
};