mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
26 lines
788 B
Plaintext
26 lines
788 B
Plaintext
// by commy2
|
|
|
|
#include "script_component.hpp"
|
|
|
|
["flashbangExplosion", {_this call FUNC(flashbangExplosionEH)}] call EFUNC(common,addEventHandler);
|
|
|
|
if !(hasInterface) exitWith {};
|
|
|
|
GVAR(flashbangPPEffectCC) = ppEffectCreate ["ColorCorrections", 4265];
|
|
GVAR(flashbangPPEffectCC) ppEffectForceInNVG true;
|
|
|
|
// Add keybinds
|
|
["ACE3", QGVAR(switchGrenadeMode), localize "STR_ACE_Grenades_SwitchGrenadeMode",
|
|
{
|
|
// Conditions: canInteract
|
|
_exceptions = [QEGVAR(captives,isNotEscorting)];
|
|
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
|
// Conditions: specific
|
|
if (!([ACE_player] call EFUNC(common,canUseWeapon))) exitWith {false};
|
|
|
|
// Statement
|
|
[] call FUNC(nextMode);
|
|
},
|
|
{false},
|
|
[9, [false, false, false]], false] call cba_fnc_addKeybind; //8 Key
|