ACE3/addons/parachute/functions/fnc_checkCutParachute.sqf
Glowbal b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00

18 lines
387 B
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/*
* Author: joko // Jonas
* Reset the parachute system.
*
* Arguments:
* 0: Object
*
* Return Value:
* Boolean
*
* Example:
* [player] call FUNC(checkCutParachute);
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit"];
(vehicle _unit isKindOf 'ParachuteBase' && !(_unit getVariable [QGVAR(chuteIsCut),false]) && (_unit getVariable [QGVAR(hasReserve),false]))