ACE3/addons/laser
2015-04-08 08:48:08 -07:00
..
functions Fixes: Laser designator now uses strongest ray result. 2015-04-08 08:48:08 -07:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgEventhandlers.hpp Working save. 2015-04-07 12:11:28 -07:00
CfgVehicles.hpp Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
config.cpp Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
XEH_post_init.sqf Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
XEH_pre_init.sqf Code passing cleanup. 2015-04-08 08:35:24 -07:00

ace_laser

Contains various functions necessary for the realitic protrayal of laser mechanics in other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.