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67 lines
1.7 KiB
Plaintext
67 lines
1.7 KiB
Plaintext
/*
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* Author: ?
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*
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* ?
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*
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* Arguments:
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* ?
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*
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* Return Value:
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* ?
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*
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* Public: ?
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*/
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#include "script_component.hpp"
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if (!isServer) exitWith {false};
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// Walk through the local synced events and clean up anything thats already EOL
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// @TODO: This should be iteration limited to prevent FPS lag
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{
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private ["_name", "_data", "_newEventLog"];
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_name = _x;
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_data = HASH_GET(GVAR(syncedEvents),_name);
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_data params ["_eventTime", "_eventLog", "_globalEventTTL"];
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_newEventLog = [];
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// @TODO: This should be iteration limited to prevent FPS lag
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{
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private ["_eventEntry", "_ttlReturn"];
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_eventEntry = _x;
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_ttlReturn = true;
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if (_globalEventTTL isEqualType {}) then {
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_ttlReturn = [_eventTime, _eventEntry] call _globalEventTTL;
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} else {
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_ttlReturn = call {_globalEventTTL < 1 || {ACE_diagTime < (_eventEntry select 0) + _globalEventTTL}};
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};
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if (_ttlReturn) then {
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// Do event based TTL check
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_eventEntry params ["_time", "", "_eventTTL"];
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if (_eventTTL isEqualType {}) then {
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_ttlReturn = [_eventTime, _eventEntry] call _eventTTL;
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} else {
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_ttlReturn = call {_eventTTL < 1 || {ACE_diagTime < _time + _eventTTL}};
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};
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};
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// Finally drop it if the TTL check fails
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if (_ttlReturn) then {
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_newEventLog pushBack _x;
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};
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false
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} count _eventLog;
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_data set [1, _newEventLog];
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false
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} count (GVAR(syncedEvents) select 0);
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// @TODO: Next, detect if we had a new request from a JIP player, and we need to continue syncing events
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