mirror of
https://github.com/acemod/ACE3.git
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8e3fd45500
* Initial
* Update artillerytables.cpp
* Pass by value, remove c17 features
* Tweak accuracy
* SQF work
- improve compat with a3 mlrs with remote cam (animationSourcePhase)
- handle non [0] turrets (rhs prp)
- add config entries
- use vectorCos to fix fp error (thanks commy)
* Support per mag air friction
* tweak friction
* Integrate with mk6
* more acos fixes
* Handle invalid memPointGunOptic (CUP_BM21_Base)
* Cleanup
* cleanup/tweaks
* Update checkConfigs.sqf
* Finish cleanup of ace_mk6mortar
* Update stringtable.xml
* fix bwc for ACE_RangeTable_82mm
* Update fnc_rangeTableCanUse.sqf
* build 32dll, fix some headers
* strncpy and move testing to seperate file
* Move to sub-category
* Update for ACE_Extensions changes and add warning to ace_common
* Update stringtable.xml
* Update addons/common/functions/fnc_checkFiles.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
* Update stringtable.xml
* Update stringtable.xml
* test extension.yml update logical operator
* Revert "test extension.yml update logical operator"
This reverts commit b1871724ad
.
* more guess and test
50 lines
3.1 KiB
XML
50 lines
3.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Package name="ArtilleryTables">
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<Key ID="STR_ACE_ArtilleryTables_rangetable_displayName">
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<English>Artillery Rangetable</English>
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</Key>
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<Key ID="STR_ACE_ArtilleryTables_rangetable_description">
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<English>Universal Artillery Rangetable</English>
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</Key>
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<Key ID="STR_ACE_ArtilleryTables_advancedCorrections_displayName">
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<English>Air Resistance</English>
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<Polish>Opór powietrza</Polish>
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<Spanish>Resistencia al aire</Spanish>
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<German>Luftwiderstand</German>
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<Czech>Odpor vzduchu</Czech>
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<Portuguese>Resistência do Ar</Portuguese>
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<French>Résistance de l'air</French>
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<Hungarian>Légellenállás</Hungarian>
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<Russian>Сопротивление воздуха</Russian>
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<Italian>Resistenza dell'Aria</Italian>
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<Japanese>空気抵抗</Japanese>
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<Korean>공기저항</Korean>
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<Chinesesimp>空气阻力</Chinesesimp>
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<Chinese>空氣阻力</Chinese>
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</Key>
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<Key ID="STR_ACE_ArtilleryTables_advancedCorrections_description">
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<English>For Player Shots, Model Air Resistance and Wind Effects</English>
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<Polish>Modeluj opór powietrza oraz wpływ wiatru na tor lotu pocisku dla strzałów z moździerza Mk6 przez graczy</Polish>
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<Spanish>Para disparos del jugador, modelo de resistencia al aire y efectos de viento</Spanish>
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<German>Für Spielerschüsse, Luftwiderstand und Windeffekte</German>
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<Czech>Pro hráčovu střelbu, Model odporu vzduchu a povětrných podmínek</Czech>
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<Portuguese>Para disparos do jogador, modelo de resistência de ar e efeitos de vento</Portuguese>
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<French>Pour les tirs de joueurs, modèle de résistance à l'air et d'effet du vent</French>
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<Hungarian>Játékos általi lövésekhez, legyen-e számított légellenállás és szélhatás</Hungarian>
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<Russian>Для выстрелов игрока. Моделирует сопротивление воздуха и эффект ветра</Russian>
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<Italian>Per Proiettili dei Giocatori, simula la Resistenza dell'Aria e gli Effetti del Vento</Italian>
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<Japanese>プレイヤが射撃すると、空気抵抗モデルと風による影響をあたえます。</Japanese>
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<Korean>플레이어 사격시 공기저항과 바람에 영향을 받습니다</Korean>
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<Chinesesimp>设定由玩家射击的迫击炮,将会受到空气阻力与风力的影响</Chinesesimp>
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<Chinese>設定由玩家射擊的迫擊砲,將會受到空氣阻力與風力的影響</Chinese>
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</Key>
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<Key ID="STR_ACE_ArtilleryTables_disableArtilleryComputer_displayName">
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<English>Artillery Computer Disabled</English>
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</Key>
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<Key ID="STR_ACE_ArtilleryTables_disableArtilleryComputer_description">
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<English>Disable the vanilla artillery computers</English>
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</Key>
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</Package>
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</Project>
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