ACE3/addons/artillerytables/stringtable.xml
PabstMirror 8e3fd45500
Artillery rangletables (universal) (#6853)
* Initial

* Update artillerytables.cpp

* Pass by value, remove c17 features

* Tweak accuracy

* SQF work

- improve compat with a3 mlrs with remote cam (animationSourcePhase)
- handle non [0] turrets (rhs prp)
- add config entries
- use vectorCos to fix fp error (thanks commy)

* Support per mag air friction

* tweak friction

* Integrate with mk6

* more acos fixes

* Handle invalid memPointGunOptic (CUP_BM21_Base)

* Cleanup

* cleanup/tweaks

* Update checkConfigs.sqf

* Finish cleanup of ace_mk6mortar

* Update stringtable.xml

* fix bwc for ACE_RangeTable_82mm

* Update fnc_rangeTableCanUse.sqf

* build 32dll, fix some headers

* strncpy and move testing to seperate file

* Move to sub-category

* Update for ACE_Extensions changes and add warning to ace_common

* Update stringtable.xml

* Update addons/common/functions/fnc_checkFiles.sqf

Co-Authored-By: jonpas <jonpas33@gmail.com>

* Update stringtable.xml

* Update stringtable.xml

* test extension.yml update logical operator

* Revert "test extension.yml update logical operator"

This reverts commit b1871724ad.

* more guess and test
2019-12-17 10:14:45 -06:00

50 lines
3.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="ArtilleryTables">
<Key ID="STR_ACE_ArtilleryTables_rangetable_displayName">
<English>Artillery Rangetable</English>
</Key>
<Key ID="STR_ACE_ArtilleryTables_rangetable_description">
<English>Universal Artillery Rangetable</English>
</Key>
<Key ID="STR_ACE_ArtilleryTables_advancedCorrections_displayName">
<English>Air Resistance</English>
<Polish>Opór powietrza</Polish>
<Spanish>Resistencia al aire</Spanish>
<German>Luftwiderstand</German>
<Czech>Odpor vzduchu</Czech>
<Portuguese>Resistência do Ar</Portuguese>
<French>Résistance de l'air</French>
<Hungarian>Légellenállás</Hungarian>
<Russian>Сопротивление воздуха</Russian>
<Italian>Resistenza dell'Aria</Italian>
<Japanese>空気抵抗</Japanese>
<Korean>공기저항</Korean>
<Chinesesimp>空气阻力</Chinesesimp>
<Chinese>空氣阻力</Chinese>
</Key>
<Key ID="STR_ACE_ArtilleryTables_advancedCorrections_description">
<English>For Player Shots, Model Air Resistance and Wind Effects</English>
<Polish>Modeluj opór powietrza oraz wpływ wiatru na tor lotu pocisku dla strzałów z moździerza Mk6 przez graczy</Polish>
<Spanish>Para disparos del jugador, modelo de resistencia al aire y efectos de viento</Spanish>
<German>Für Spielerschüsse, Luftwiderstand und Windeffekte</German>
<Czech>Pro hráčovu střelbu, Model odporu vzduchu a povětrných podmínek</Czech>
<Portuguese>Para disparos do jogador, modelo de resistência de ar e efeitos de vento</Portuguese>
<French>Pour les tirs de joueurs, modèle de résistance à l'air et d'effet du vent</French>
<Hungarian>Játékos általi lövésekhez, legyen-e számított légellenállás és szélhatás</Hungarian>
<Russian>Для выстрелов игрока. Моделирует сопротивление воздуха и эффект ветра</Russian>
<Italian>Per Proiettili dei Giocatori, simula la Resistenza dell'Aria e gli Effetti del Vento</Italian>
<Japanese>プレイヤが射撃すると、空気抵抗モデルと風による影響をあたえます。</Japanese>
<Korean>플레이어 사격시 공기저항과 바람에 영향을 받습니다</Korean>
<Chinesesimp>设定由玩家射击的迫击炮,将会受到空气阻力与风力的影响</Chinesesimp>
<Chinese>設定由玩家射擊的迫擊砲,將會受到空氣阻力與風力的影響</Chinese>
</Key>
<Key ID="STR_ACE_ArtilleryTables_disableArtilleryComputer_displayName">
<English>Artillery Computer Disabled</English>
</Key>
<Key ID="STR_ACE_ArtilleryTables_disableArtilleryComputer_description">
<English>Disable the vanilla artillery computers</English>
</Key>
</Package>
</Project>