ACE3/addons/rearm/functions/fnc_pickUpAmmo.sqf
2016-02-27 21:05:19 +01:00

29 lines
734 B
Plaintext

/*
* Author: GitHawk
* Starts progress bar for picking up a specific kind of magazine from the ground.
*
* Arguments:
* 0: Ammo Dummy <OBJECT>
* 1: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [target, player] call ace_rearm_fnc_pickUpAmmo
*
* Public: No
*/
#include "script_component.hpp"
params [["_dummy", objNull, [objNull]], ["_unit", objNull, [objNull]]];
private _attachedDummy = _unit getVariable [QGVAR(dummy), objNull];
if !(isNull _attachedDummy) exitWith {};
_dummy attachTo [_unit, [0,1,0], "pelvis"];
{
[[_dummy, [[-1,0,0],[0,0,1]]], QFUNC(makeDummy), _x] call EFUNC(common,execRemoteFnc);
} count (position _unit nearObjects ["CAManBase", 100]);
_unit setVariable [QGVAR(dummy), _dummy];