..
data
downscale bodybagitem ( #7755 )
2020-06-15 13:56:47 -05:00
functions
Medical - Refactor Clear Trauma Setting ( #8345 )
2021-10-12 10:08:10 +02:00
sounds
implement custom treatment sounds
2016-09-29 18:45:18 +02:00
ui
Medical - Finish splint/fracture ( #7045 )
2019-06-22 16:47:35 -05:00
$PBOPREFIX$
Add first step in medical rewrite
2016-06-30 17:33:29 +02:00
ACE_Medical_Facilities.hpp
Medical Treatment - Add medical facility classes config ( #7047 )
2019-06-11 20:02:40 -05:00
ACE_Medical_Treatment_Actions.hpp
Medical Treatment - Allow diagnosing death/CA (invalidates old setting) ( #8162 )
2021-09-03 14:50:54 -05:00
ACE_Medical_Treatment.hpp
fix minor cut re-opening ( #8296 )
2021-06-27 13:25:55 -05:00
Cfg3DEN.hpp
Medical Treatment - Add medical facility classes config ( #7047 )
2019-06-11 20:02:40 -05:00
CfgEventHandlers.hpp
Add SQFC support ( #8235 )
2021-09-03 19:08:34 -05:00
CfgReplacementItems.hpp
Fast medical item replacement ( #7224 )
2019-10-11 15:00:25 -05:00
CfgVehicles.hpp
Medical Treatment - Fix invalid usage of ARR macro ( #7933 )
2020-10-03 10:21:29 -05:00
CfgWeapons.hpp
Change medical item masses to be same as old medical ( #7200 )
2019-10-05 22:25:38 +02:00
config.cpp
Various - Add missing units/weapons to cfgPatches ( #8175 )
2021-03-17 15:48:47 -05:00
initSettings.sqf
Medical - Refactor Clear Trauma Setting ( #8345 )
2021-10-12 10:08:10 +02:00
script_component.hpp
values, simplify
2020-02-23 14:25:11 +01:00
stringtable.xml
Medical - Refactor Clear Trauma Setting ( #8345 )
2021-10-12 10:08:10 +02:00
XEH_postInit.sqf
General - Move to CBA Settings ( #8461 )
2021-10-11 15:48:30 -05:00
XEH_preInit.sqf
Fast medical item replacement ( #7224 )
2019-10-11 15:00:25 -05:00
XEH_PREP.hpp
Medical - Allow placing unconscious in a body bag ( #7941 )
2020-10-29 11:37:36 -05:00
XEH_preStart.sqf
Change split medical in two components
2016-06-13 17:00:56 +02:00