mirror of
https://github.com/acemod/ACE3.git
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122 lines
3.6 KiB
C++
122 lines
3.6 KiB
C++
class CfgVehicles {
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class ACE_Module;
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class ACE_ModuleSitting: ACE_Module {
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author = ECSTRING(common,ACETeam);
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category = "ACE";
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displayName = CSTRING(ModuleDisplayName);
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function = QFUNC(moduleInit);
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scope = 2;
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isGlobal = 1;
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//icon = QUOTE(PATHTOF(UI\Icon_Module_Sitting_ca.paa));
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class Arguments {
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class enable {
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displayName = CSTRING(Enable);
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typeName = "BOOL";
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defaultValue = 1;
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};
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};
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class ModuleDescription {
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description = CSTRING(ModuleDescription);
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};
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};
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class Man;
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class CAManBase: Man {
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class ACE_SelfActions {
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class GVAR(Stand) {
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displayName = CSTRING(Stand);
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condition = QUOTE(_player call FUNC(canStand));
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exceptions[] = {"isNotSitting"};
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statement = QUOTE(_player call FUNC(stand));
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priority = 0;
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icon = PATHTOF(UI\stand_ca.paa);
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//add exception isNotSitting to everything that shouldn't be available (eg. medical)
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};
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};
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};
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#define MACRO_SEAT_ACTION \
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class ACE_Actions { \
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class ACE_MainActions { \
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displayName = ECSTRING(interaction,MainAction); \
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selection = ""; \
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distance = 1.25; \
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condition = "true"; \
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class GVAR(Sit) { \
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displayName = CSTRING(Sit); \
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condition = QUOTE(_this call FUNC(canSit)); \
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statement = QUOTE(_this call FUNC(sit)); \
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showDisabled = 0; \
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priority = 0; \
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icon = PATHTOF(UI\sit_ca.paa); \
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}; \
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}; \
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};
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class ThingX;
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// Folding Chair
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class Land_CampingChair_V1_F: ThingX {
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XEH_ENABLED;
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MACRO_SEAT_ACTION
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GVAR(canSit) = 1;
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GVAR(sitDirection) = 180;
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GVAR(sitPosition[]) = {0, -0.1, -0.45};
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};
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// Camping Chair
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class Land_CampingChair_V2_F: ThingX {
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XEH_ENABLED;
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MACRO_SEAT_ACTION
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GVAR(canSit) = 1;
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GVAR(sitDirection) = 180;
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GVAR(sitPosition[]) = {0, -0.1, -0.45};
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};
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// Chair (Plastic)
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class Land_ChairPlastic_F: ThingX {
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XEH_ENABLED;
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MACRO_SEAT_ACTION
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GVAR(canSit) = 1;
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GVAR(sitDirection) = 90;
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GVAR(sitPosition[]) = {-0.1, 0, -0.2};
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};
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// Chair (Wooden)
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class Land_ChairWood_F: ThingX {
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XEH_ENABLED;
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MACRO_SEAT_ACTION
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GVAR(canSit) = 1;
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GVAR(sitDirection) = 180;
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GVAR(sitPosition[]) = {0, 0, 0};
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};
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// Office Chair
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class Land_OfficeChair_01_F: ThingX {
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XEH_ENABLED;
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MACRO_SEAT_ACTION
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GVAR(canSit) = 1;
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GVAR(sitDirection) = 180;
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GVAR(sitPosition[]) = {0, 0, -0.6};
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};
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// Rattan Chair
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class Land_RattanChair_01_F: ThingX {
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XEH_ENABLED;
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MACRO_SEAT_ACTION
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GVAR(canSit) = 1;
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GVAR(sitDirection) = 180;
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GVAR(sitPosition[]) = {0, -0.1, -1}; // Z must be -1 due to chair's geometry (magic floating seat point)
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};
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// Field Toilet
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class Land_FieldToilet_F: ThingX {
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XEH_ENABLED;
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MACRO_SEAT_ACTION
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GVAR(canSit) = 1;
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GVAR(sitDirection) = 180;
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GVAR(sitPosition[]) = {0, 0.75, -1.1};
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};
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// Toiletbox
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class Land_ToiletBox_F: ThingX {
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XEH_ENABLED;
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MACRO_SEAT_ACTION
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GVAR(canSit) = 1;
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GVAR(sitDirection) = 180;
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GVAR(sitPosition[]) = {0, 0.75, -1.1};
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};
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};
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