mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
24 lines
530 B
Plaintext
24 lines
530 B
Plaintext
/*
|
|
* Author: Dslyecxi, MikeMatrix
|
|
* Returns all players in a given range and in the units vehicle.
|
|
*
|
|
* Arguments:
|
|
* 0: Unit <OBJECT>
|
|
* 1: Range <NUMBER>
|
|
*
|
|
* Return Value:
|
|
* All units in proximity <ARRAY>
|
|
*
|
|
* Example:
|
|
* ["example value"] call ace_module_fnc_functionName
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params ["_unit", "_range"];
|
|
|
|
_proximityPlayers = (getPos _unit) nearEntities [["CAMAnBase"], _range];
|
|
_proximityPlayers = _proximityPlayers - [_unit];
|
|
(_proximityPlayers + (crew vehicle _unit))
|