ACE3/addons/rearm/functions/fnc_rearmEntireVehicle.sqf
2015-08-16 02:18:53 +02:00

31 lines
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/*
* Author: GitHawk
* Rearms an entire vehicle
*
* Arguments:
* 0: The Ammo Truck <OBJECT>
* 1: The Player <OBJECT>
* 2: The Vehicle to be armed <OBJECT>
*
* Return Value:
* None
*
* Example:
* [ammo_truck, player, tank] call ace_rearm_fnc_rearmEntireVehicle
*
* Public: No
*/
#include "script_component.hpp"
private ["_ammo", "_tmpCal", "_cal"];
params ["_target","_unit","_vehicle"];
[
10,
_vehicle,
FUNC(rearmEntireVehicleSuccess),
"",
format [localize LSTRING(BasicRearmAction), getText(configFile >> "CfgVehicles" >> (typeOf _vehicle) >> "displayName")],
{true},
["isnotinside"]
] call EFUNC(common,progressBar);