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25 lines
559 B
Plaintext
25 lines
559 B
Plaintext
/*
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* Author: bux578
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* Checks the conditions for being able to frisk a unit
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*
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* Arguments:
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* 0: caller (player) <OBJECT>
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* 1: target <OBJECT>
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*
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* Return Value:
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* The return value <BOOL>
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*
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* Example:
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* [player, bob] call ACE_captives_fnc_canFriskPerson
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_target"];
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_target getVariable [QGVAR(isHandcuffed), false]
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|| {_target getVariable [QGVAR(isSurrendering), false]}
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|| {_target getVariable ["ACE_isSearchable", false]}
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|| {_target getVariable ["ACE_isUnconscious", false]}
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