ACE3/addons/spectator/config.cpp
SilentSpike d3ce75daef Spectator overhaul (#5171)
- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator.
- Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
2017-08-12 14:25:48 +01:00

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C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
authors[] = {"F3 Project","Head","SilentSpike","voiper"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "ACE_Settings.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "ui.hpp"
class CfgRespawnTemplates {
class ADDON {
displayName = CSTRING(DisplayName);
onPlayerKilled = QFUNC(respawnTemplate);
onPlayerRespawn = QFUNC(respawnTemplate);
respawnTypes[] = {1,2,3,4,5};
};
};