ACE3/addons/medical_ai
2016-09-27 20:54:17 +02:00
..
functions Filter player medics (#4444) 2016-09-20 16:01:54 +02:00
$PBOPREFIX$ Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
ACE_Settings.hpp Add ACE2 sys_Blood port 2016-09-17 16:52:25 +02:00
CfgEventHandlers.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
config.cpp Add setting for medical ai 2016-09-06 21:48:46 +02:00
README.md Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
script_component.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
StateMachine.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
stringtable.xml Merge branch 'master' into japanesestringtables 2016-09-27 20:54:17 +02:00
XEH_postInit.sqf Add setting for medical ai 2016-09-06 21:48:46 +02:00
XEH_preInit.sqf Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
XEH_PREP.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
XEH_preStart.sqf Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00

ace_medical_ai

Makes AI units heal themselves and each other.

Maintainers

The people responsible for merging changes to this component or answering potential questions.