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095252ef76
revert `format ["'%1'", QGVAR()];` as it crashes the game
39 lines
951 B
Plaintext
39 lines
951 B
Plaintext
#include "\a3\editor_f\Data\Scripts\dikCodes.h"
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{
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_x params ["_currentName","_key"];
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if (_currentName select [0,1] == "BI") then {
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_currentName = _currentName select [2];
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};
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private _code = (compile format [QUOTE(QUOTE(QGVAR(%1)) call FUNC(playSignal);), _currentName]);
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[
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"ACE3 Gestures",
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_currentName,
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localize format[LSTRING(%1), _currentName],
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_code,
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{false},
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[_key, [false, (_key != -1), false]],
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false
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] call CBA_fnc_addKeybind;
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false
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} count [
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["stop", DIK_NUMPAD2],
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["cover", DIK_NUMPAD3],
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["forward", DIK_NUMPAD4],
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["regroup", DIK_NUMPAD5],
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["engage", DIK_NUMPAD6],
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["point", DIK_NUMPAD7],
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["hold", DIK_NUMPAD8],
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["warning", DIK_NUMPAD9],
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["BIgestureGo", -1],
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["BIgestureAdvance", -1],
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["BIgestureFollow", -1],
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["BIgestureUp", -1],
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["BIgestureFreeze", -1],
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["BIgestureCeaseFire", -1]
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];
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