mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
8e3fd45500
* Initial
* Update artillerytables.cpp
* Pass by value, remove c17 features
* Tweak accuracy
* SQF work
- improve compat with a3 mlrs with remote cam (animationSourcePhase)
- handle non [0] turrets (rhs prp)
- add config entries
- use vectorCos to fix fp error (thanks commy)
* Support per mag air friction
* tweak friction
* Integrate with mk6
* more acos fixes
* Handle invalid memPointGunOptic (CUP_BM21_Base)
* Cleanup
* cleanup/tweaks
* Update checkConfigs.sqf
* Finish cleanup of ace_mk6mortar
* Update stringtable.xml
* fix bwc for ACE_RangeTable_82mm
* Update fnc_rangeTableCanUse.sqf
* build 32dll, fix some headers
* strncpy and move testing to seperate file
* Move to sub-category
* Update for ACE_Extensions changes and add warning to ace_common
* Update stringtable.xml
* Update addons/common/functions/fnc_checkFiles.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
* Update stringtable.xml
* Update stringtable.xml
* test extension.yml update logical operator
* Revert "test extension.yml update logical operator"
This reverts commit b1871724ad
.
* more guess and test
26 lines
658 B
C++
26 lines
658 B
C++
#define COMPONENT artillerytables
|
|
#define COMPONENT_BEAUTIFIED ArtilleryTables
|
|
#include "\z\ace\addons\main\script_mod.hpp"
|
|
|
|
// #define DEBUG_MODE_FULL
|
|
// #define DISABLE_COMPILE_CACHE
|
|
// #define ENABLE_PERFORMANCE_COUNTERS
|
|
|
|
#include "\z\ace\addons\main\script_macros.hpp"
|
|
|
|
|
|
// This is a good fit for most large artillery, but a little low for lighter mortars
|
|
#define DEFAULT_AIR_FRICTION -0.00006
|
|
|
|
#define DEGTOMILS 17.7777778
|
|
|
|
#define IDC_MODECONTROLGROUP 1000
|
|
#define IDC_CHARGE 1001
|
|
#define IDC_AZIMUTH 1002
|
|
#define IDC_ELEVATION 1003
|
|
|
|
#define IDC_TABLE 2001
|
|
#define IDC_CHARGELIST 2002
|
|
#define IDC_BUTTON_ELEV_HIGH 2003
|
|
#define IDC_BUTTON_ELEV_LOW 2004
|