mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
37 lines
1.3 KiB
Plaintext
37 lines
1.3 KiB
Plaintext
/*
|
|
* Author: jaynus
|
|
*
|
|
* Get the absolute turret direction for FOV/PIP turret.
|
|
*
|
|
* Argument:
|
|
* 0: Vehicle (Object)
|
|
* 1: Turret Position
|
|
*
|
|
* Return value:
|
|
* [position, direction]
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
EXPLODE_2_PVT(_this,_vehicle,_position);
|
|
private ["_turrets", "_turret", "_config", "_turret", "_povPos", "_povDir", "_gunBeginPos", "_gunEndPos", "_pov"];
|
|
|
|
_turret = [_vehicle, _position] call CBA_fnc_getTurret;
|
|
_pov = getText (_turret >> "memoryPointGunnerOptics");
|
|
_gunBeg = getText (_turret >> "gunBeg");
|
|
_gunEnd = getText (_turret >> "gunEnd");
|
|
TRACE_3("", _pov, _gunBeg, _gunEnd);
|
|
|
|
// Pull the PIP pov or barrel direction, depending on how the model is set up
|
|
_povPos = ATLtoASL ( _vehicle modelToWorldVisual (_vehicle selectionPosition _pov ) );
|
|
_povDir = [0,0,0];
|
|
|
|
if(_pov == "pip0_pos") then {
|
|
_pipDir = ATLtoASL ( _vehicle modelToWorldVisual (_vehicle selectionPosition "pip0_dir" ) );
|
|
_povDir = _pipDir vectorDiff _povPos;
|
|
} else {
|
|
_gunBeginPos = ATLtoASL ( _vehicle modelToWorldVisual (_vehicle selectionPosition _gunBeg ) );
|
|
_gunEndPos = ATLtoASL ( _vehicle modelToWorldVisual (_vehicle selectionPosition _gunEnd ) );
|
|
_povDir = _gunBeginPos vectorDiff _gunEndPos;
|
|
};
|
|
|
|
[_povPos, _povDir] |