ACE3/addons/common/functions/fnc_getVehicleCrew.sqf
2015-01-13 20:56:02 +01:00

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/*
* Author: commy2
*
* Returns array of crew member objects.
*
* Argument:
* 0: Vehicle (Object)
* 1: Slot types. Can contain "driver", "commander", "gunner", "turret", "cargo" and "ffv". Case sensitive (Array)
*
* Return value:
* Crew (Array)
*/
#include "script_component.hpp"
private ["_vehicle", "_types", "_crew"];
_vehicle = _this select 0;
_types = _this select 1;
_crew = [];
// iterate through all crew members
{
// this unit is in a ffv position. check if we search for ffv.
if (_x select 4) then {
if ("ffv" in _types) then {
_crew pushBack (_x select 0);
};
} else {
// otherwise check if we search for that type. toLower, because fullCrew returns "driver" vs. "Turret".
if (toLower (_x select 1) in _types) then {
_crew pushBack (_x select 0);
};
};
} forEach fullCrew _vehicle;
_crew