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11664b0040
* Update XEH_postInit.sqf * Update XEH_postInit.sqf * Update XEH_postInit.sqf * Different approach * Updated to new script_component * fix variable lookup --------- Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
32 lines
651 B
Plaintext
32 lines
651 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: johnb43
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* Removes user input affecting dragging.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* player call ace_dragging_fnc_pauseDrag;
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*
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* Public: No
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*/
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params ["_unit"];
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// If not dragging, don't do anything
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if !(_unit getVariable [QGVAR(isDragging), false]) exitWith {};
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// If action has already been removed, don't remove it again
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if (isNil QGVAR(releaseActionID)) exitWith {};
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// Remove drop action
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[GVAR(releaseActionID), "keydown"] call CBA_fnc_removeKeyHandler;
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GVAR(releaseActionID) = nil;
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// Hide mouse hint
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call EFUNC(interaction,hideMouseHint);
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