ACE3/addons/ballistics
ulteq 42dbd8f5d2 Continued work on the magazine classes:
*Fixed Katiba using the wrong magazine
*Added ACE_30Rnd_65x39_caseless_green_mag_Tracer_Dim
*Added ACE_10Rnd_338_300gr_HPBT_Mag
*Changed some of the .338 magazine initSpeeds to match the new Mar-10 barrel length
*Added the new caseless green ir dim magazine to the ammo crates
*Allowed the Mar-10 to shoot .300 Win Mag
2015-04-15 12:30:48 +02:00
..
scripts Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
textures port ballistics 2015-01-14 04:02:48 +01:00
$PBOPREFIX$ try to port that vector 2015-01-14 07:24:17 +01:00
CfgAmmo.hpp Added ACE_65x39_Caseless_green_Tracer_Dim 2015-04-15 12:27:20 +02:00
CfgMagazines.hpp Continued work on the magazine classes: 2015-04-15 12:30:48 +02:00
CfgVehicles.hpp Continued work on the magazine classes: 2015-04-15 12:30:48 +02:00
CfgWeapons.hpp Continued work on the magazine classes: 2015-04-15 12:30:48 +02:00
config.cpp Complete overhaul of all ammo/magazine and weapon classes: 2015-04-13 21:08:31 +02:00
README.md Add README for ballistics 2015-01-26 07:36:45 +01:00
script_component.hpp DEBUG_SETTINGS in script comps 2015-01-14 12:34:24 -06:00
stringtable.xml Continued work on the magazine classes: 2015-04-15 12:30:48 +02:00

ace_ballistics

Changes to weapon and ammunition values.

Maintainers

The people responsible for merging changes to this component or answering potential questions.