ACE3/addons/logistics_wirecutter
2018-01-17 03:36:10 -08:00
..
data Add LoD to Wirecutter 2015-07-16 14:46:08 +02:00
functions Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
sound port alternative wirecutter sound 2015-04-15 22:19:43 +02:00
ui Wirecutter - Self->Equipment Action 2015-01-28 03:22:39 -06:00
$PBOPREFIX$ Port: Wirecutting from AGM 2015-01-27 22:42:45 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Wirecutters - Update Fence Configs, Use faster getModelInfo 2015-10-22 20:54:09 -05:00
CfgWeapons.hpp lower wirecutter item mass (#4209) 2016-08-08 15:18:51 -05:00
config.cpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
README.md Readded items 2015-08-19 04:22:39 +02:00
script_component.hpp Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
stringtable.xml Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_clientInit.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
XEH_preInit.sqf Revert "Update from acemod master (#1)" (#2) 2018-01-17 03:36:10 -08:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_logistics_wirecutter

Adds an item that allows cutting of fences in Aarma 3 and AiA/CUP maps.

Items Added:

ACE_wirecutter

Maintainers

The people responsible for merging changes to this component or answering potential questions.