ACE3/addons/medical/functions
2015-02-13 22:58:48 +01:00
..
fnc_addToInjuredCollection.sqf Implemented a setDead function. Allows for interception of all kills and using a revive script instead. 2015-02-08 13:18:08 +01:00
fnc_addUnconsciousCondition.sqf Added possibility to add unconscious conditions. 2015-02-08 13:06:44 +01:00
fnc_getBloodLoss.sqf Combined medium and advanced into one, with options to turn on other features. 2015-02-13 22:55:13 +01:00
fnc_getBloodPressure.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_getBloodVolumeChange.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_getCardiacOutput.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_getHeartRateChange.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_getTypeOfDamage.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_getUnconsciousCondition.sqf Added possibility to add unconscious conditions. 2015-02-08 13:06:44 +01:00
fnc_handleDamage_advanced.sqf Added missing include 2015-02-13 22:58:48 +01:00
fnc_handleDamage_airway.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_handleDamage_basic.sqf First draft of death prevention 2015-02-10 13:33:40 +01:00
fnc_handleDamage_caching.sqf Combined medium and advanced into one, with options to turn on other features. 2015-02-13 22:55:13 +01:00
fnc_handleDamage_fractures.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_handleDamage_internalInjuries.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_handleDamage_wounds.sqf Combined medium and advanced into one, with options to turn on other features. 2015-02-13 22:55:13 +01:00
fnc_handleDamage.sqf Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite 2015-02-13 22:57:43 +01:00
fnc_handleUnitVitals.sqf Combined medium and advanced into one, with options to turn on other features. 2015-02-13 22:55:13 +01:00
fnc_init.sqf First draft of basic damage handling. 2015-02-06 13:47:17 +01:00
fnc_playInjuredSound.sqf Implemented a setDead function. Allows for interception of all kills and using a revive script instead. 2015-02-08 13:18:08 +01:00
fnc_selectionNameToNumber.sqf Updated headers to correct format 2015-02-08 10:01:32 +01:00
fnc_setCardiacArrest.sqf Implemented a setDead function. Allows for interception of all kills and using a revive script instead. 2015-02-08 13:18:08 +01:00
fnc_setDead.sqf Implemented a setDead function. Allows for interception of all kills and using a revive script instead. 2015-02-08 13:18:08 +01:00
fnc_setUnconscious.sqf Implemented a setDead function. Allows for interception of all kills and using a revive script instead. 2015-02-08 13:18:08 +01:00
script_component.hpp Added initial port of CSE medical (CMS) 2015-01-18 22:16:35 +01:00