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https://github.com/acemod/ACE3.git
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4466f9e785
* Move litter to `treatment` * Move eden object attributes to `treatment` * Move treatment items to `treatment` * Move bodybag handling to `treatment` * Move state conditions to `statemachine` * Move radio addon handling to `feedback` * Move medical macros to `engine` * Move medical extension to `damage` * Fix texture and material paths after move * Remove duplicate medical menu config * Remove old faction class * Remove a bunch of old code
19 lines
500 B
C++
19 lines
500 B
C++
#define COMPONENT medical_ai
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#define COMPONENT_BEAUTIFIED Medical AI
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_ENABLED_MEDICAL_AI
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// #define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_MEDICAL_AI
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_MEDICAL_AI
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#define DEBUG_SETTINGS DEBUG_SETTINGS_MEDICAL_AI
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
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