ACE3/addons/winddeflection/CfgVehicles.h
2015-01-28 17:36:47 +01:00

26 lines
549 B
C++

class CfgVehicles {
class Logic;
class Module_F: Logic {
class ArgumentsBaseUnits {
};
};
class GVAR(Module): Module_F {
scope = 2;
displayName = "Basic Ballistics [ACE]";
icon = QUOTE(PATHTOF(data\module_icon.paa));
category = "ACE";
function = FUNC(enableModule);
functionPriority = 1;
isGlobal = 1;
isTriggerActivated = 0;
class Arguments {
class forAI {
displayName = "Enable for AI";
description = "Should the module be enabled for AI";
typeName = "BOOL";
defaultValue = 0;
};
};
};
};