ACE3/addons/backblast/CfgWeapons.hpp
2015-02-15 15:48:40 +01:00

50 lines
1.1 KiB
C++

class CfgWeapons {
class LauncherCore;
class Launcher: LauncherCore {
GVAR(angle) = 60;
GVAR(range) = 10;
GVAR(damage) = 0.7;
};
class Launcher_Base_F: Launcher {};
class launch_Titan_base: Launcher_Base_F {
GVAR(angle) = 40;
GVAR(range) = 8;
GVAR(damage) = 0.5;
};
class launch_Titan_short_base: launch_Titan_base {
GVAR(angle) = 40;
GVAR(range) = 8;
GVAR(damage) = 0.5;
};
class launch_NLAW_F: Launcher_Base_F {
GVAR(angle) = 40;
GVAR(range) = 5;
GVAR(damage) = 0.6;
};
class launch_RPG32_F: Launcher_Base_F {
GVAR(angle) = 60;
GVAR(range) = 15;
GVAR(damage) = 0.7;
};
class CannonCore;
class cannon_120mm: CannonCore {
ACE_DangerZone_Angle = 90;
ACE_DangerZone_Range = 50;
ACE_DangerZone_Damage = 0.85;
};
class mortar_155mm_AMOS: CannonCore {
ACE_DangerZone_Angle = 90;
ACE_DangerZone_Range = 60;
ACE_DangerZone_Damage = 1;
};
};