ACE3/addons/gunbag/functions/fnc_calculateMass.sqf
Dedmen Miller 26fe041342 Move gunbag type from inheritance to config property (#7022)
* Move gunbag type from inheritance to config property

* Add gunbag framework wiki

* Remove _generalMacro from doc

* Apply documentation suggestions

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
2019-06-04 20:00:55 -05:00

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#include "script_component.hpp"
/*
* Author: Ir0n1E
* Calculate mass of weapon and items.
*
* Arguments:
* 0: Weapon <STRING>
* 1: Items <ARRAY>
* 2: Magazines <ARRAY>
*
* Return Value:
* Mass <NUMBER>
*
* Example:
* ["weapon", ["item1", "item2"], ["mag1", "mag2"]] call ace_gunbag_fnc_calculateMass
*
* Public: No
*/
params ["_weapon", "_items", "_magazines"];
private _mass = getNumber (configFile >> "CfgWeapons" >> _weapon >> "WeaponSlotsInfo" >> "mass");
{
_mass = _mass + getNumber (configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "mass");
} foreach _items;
{
_mass = _mass + getNumber (configFile >> "CfgMagazines" >> _x >> "mass");
} forEach _magazines;
_mass