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68 lines
1.9 KiB
Plaintext
68 lines
1.9 KiB
Plaintext
// TMR: Small Arms - Recoil initialization and functions
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// (C) 2013 Ryan Schultz. See LICENSE.
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// Edited prefixes for compatability in AGM_Realism by KoffeinFlummi
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// Edited by commy2
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#include "script_component.hpp"
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#define BASE_POWER 0.40
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#define BASE_TIME 0.19
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#define BASE_FREQ 13
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#define RECOIL_COEF 40
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private ["_unit", "_weapon", "_muzzle"];
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_unit = _this select 0;
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_weapon = _this select 1;
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_muzzle = _this select 2;
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if (toLower _weapon in ["throw", "put"]) exitWith {};
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private ["_powerMod", "_timeMod", "_freqMod"];
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_powerMod = ([0, -0.1, -0.1, 0, -0.2] select (["STAND", "CROUCH", "PRONE", "UNDEFINED", ""] find stance _unit)) + ([0, -1, 0, -1] select (["INTERNAL", "EXTERNAL", "GUNNER", "GROUP"] find cameraView));
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_timeMod = 0;
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_freqMod = 0;
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// to get camshake read kickback
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private ["_config", "_recoil"];
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_config = configFile >> "CfgWeapons" >> _weapon;
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_recoil = if (_muzzle == _weapon) then {
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getText (_config >> "recoil")
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} else {
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getText (_config >> _muzzle >> "recoil")
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};
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if (isClass (configFile >> "CfgRecoils" >> _recoil)) then {
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_recoil = getArray (configFile >> "CfgRecoils" >> _recoil >> "kickBack");
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if (count _recoil < 2) then {
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_recoil = [0, 0];
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};
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} else {
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_recoil = [0, 0];
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};
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// parse numbers
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_recoil set [0, call compile format ["%1", _recoil select 0]];
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_recoil set [1, call compile format ["%1", _recoil select 1]];
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private "_powerCoef";
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_powerCoef = RECOIL_COEF * linearConversion [0, 1, random 1, _recoil select 0, _recoil select 1, false];
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if (isWeaponRested _unit) then {_powerMod = _powerMod - 0.07};
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if (isWeaponDeployed _unit) then {_powerMod = _powerMod - 0.11};
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private "_camshake";
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_camshake = [
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_powerCoef * (BASE_POWER + _powerMod) max 0,
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BASE_TIME + _timeMod max 0,
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BASE_FREQ + _freqMod max 0
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];
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/*
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systemChat str _camshake;
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copyToClipboard format ["addCamShake %1;", _camshake];
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*/
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addCamShake _camshake;
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