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422c47aae6
* Fortify - Add Progress Bar * Misc Fixes * Add animation loop * Adjust default values to make larger objects take longer to build * Fix merge conflict additional Co-authored-by: jonpas <jonpas33@gmail.com>
104 lines
4.2 KiB
Plaintext
104 lines
4.2 KiB
Plaintext
#include "script_component.hpp"
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if (isServer) then {
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[QGVAR(registerObjects), LINKFUNC(registerObjects)] call CBA_fnc_addEventHandler;
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[QXGVAR(objectPlaced), {
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params ["_unit", "_side", "_object"];
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TRACE_3("objectPlaced",_unit,_side,_object);
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private _jipID = [QGVAR(addActionToObject), [_side, _object]] call CBA_fnc_globalEventJIP;
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[_jipID, _object] call CBA_fnc_removeGlobalEventJIP; // idealy this function should be called on the server
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if (GVAR(markObjectsOnMap) isNotEqualTo 0 && {_object isKindOf "Static"}) then {
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// Wait ensures correct marker pos/rot as object is moved into position after creation
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[
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FUNC(createObjectMarker),
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[_unit, _object],
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1
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] call CBA_fnc_waitAndExecute;
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};
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}] call CBA_fnc_addEventHandler;
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};
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if (!hasInterface) exitWith {};
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GVAR(isPlacing) = PLACE_CANCEL;
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["ace_interactMenuOpened", {GVAR(isPlacing) = PLACE_CANCEL}] call CBA_fnc_addEventHandler;
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GVAR(objectRotationX) = 0;
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GVAR(objectRotationY) = 0;
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GVAR(objectRotationZ) = 0;
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// Register CBA Chat command for admins (Example: #ace-fortify west small 200)
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["ace-fortify", LINKFUNC(handleChatCommand), "admin"] call CBA_fnc_registerChatCommand;
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[QGVAR(sideBudgetHint), {
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params ["_side"];
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if (_side isEqualTo side group ACE_player && {XGVAR(settingHint) isEqualTo 2 || {XGVAR(settingHint) isEqualTo 1 && {"ACE_Fortify" in (ACE_player call EFUNC(common,uniqueItems))}}}) then {
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private _budget = [_side] call FUNC(getBudget);
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TRACE_2("sideBudgetHint",_side,_budget);
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[format ["%1 $%2", LLSTRING(Budget), _budget]] call EFUNC(common,displayTextStructured);
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};
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}] call CBA_fnc_addEventHandler;
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[QGVAR(addActionToObject), {
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params ["_side", "_object"];
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TRACE_2("addActionToObject EH",_side,_object);
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if (isNull _object) exitWith {};
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if (_side isEqualTo side group ace_player) then {
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private _budget = [_side] call FUNC(getBudget);
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private _cost = [_side, typeOf _object] call FUNC(getCost);
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private _text = [format ["Remove Object +$%1", _cost], "Remove Object"] select (_budget == -1);
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// Remove object action
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private _removeAction = [
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QGVAR(removeObject),
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_text,
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"",
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{
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params ["_target", "_player", "_params"];
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_params params ["_side"];
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TRACE_2("deleting placed object",_target,_params);
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[QXGVAR(objectDeleted), [_player, _side, _target]] call CBA_fnc_globalEvent;
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deleteVehicle _target;
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_params call FUNC(updateBudget);
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},
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{(missionNamespace getVariable [QGVAR(fortifyAllowed), true]) && {"ACE_Fortify" in (_player call EFUNC(common,uniqueItems))}},
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{},
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[_side, _cost],
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{[0, 0, 0]},
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5
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] call EFUNC(interact_menu,createAction);
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[_object, 0, ["ACE_MainActions"], _removeAction] call EFUNC(interact_menu,addActionToObject);
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};
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}] call CBA_fnc_addEventHandler;
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// Place object event handler
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[QGVAR(deployFinished), {
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params ["_args", "_elapsedTime", "_totalTime", "_errorCode"];
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_args params ["_unit", "_side", "_typeOf", "_posASL", "_vectorDir", "_vectorUp"];
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private _newObject = _typeOf createVehicle _posASL;
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_newObject setPosASL _posASL;
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_newObject setVectorDirAndUp [_vectorDir, _vectorUp];
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// Server will use this event to run the jip compatible QGVAR(addActionToObject) event and create the related map marker
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[QXGVAR(objectPlaced), [_unit, _side, _newObject]] call CBA_fnc_globalEvent;
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if (cba_events_control) then {
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// Re-run if ctrl key held
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[_unit, _unit, [_side, _typeOf, [GVAR(objectRotationX), GVAR(objectRotationY), GVAR(objectRotationZ)]]] call FUNC(deployObject);
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};
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// Reset animation
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[_unit, "", 1] call EFUNC(common,doAnimation);
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}] call CBA_fnc_addEventHandler;
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[QGVAR(deployCanceled), {
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params ["_args", "_elapsedTime", "_totalTime", "_errorCode"];
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_args params ["_unit", "_side", "_typeOf", "_posASL", "_vectorDir", "_vectorUp"];
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// Reset animation
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[_unit, "", 1] call EFUNC(common,doAnimation);
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}] call CBA_fnc_addEventHandler;
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