mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
45a66ccfa1
* Add load in child actions to medical & captive * Add actions with proper structure * Move vehicles actions code to common function * Simplify code in config, Fix docs * Remove unused vars * Fix header example * Add _distance param to fnc_nearestVehiclesFreeSeat * Change docs * Fix spacing |
||
---|---|---|
.. | ||
functions | ||
models | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEden.hpp | ||
CfgEventHandlers.hpp | ||
CfgMoves.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_captives
Adds ability to handcuff and surrender.
Items Added:
ACE_CableTie
Maintainers
The people responsible for merging changes to this component or answering potential questions.