mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
05d30c5573
* convert log macros to cba versions * Add changes to AB * remove obsolete macro
64 lines
2.8 KiB
Plaintext
64 lines
2.8 KiB
Plaintext
/*
|
|
* Author: PabstMirror
|
|
* Manually Apply Damage to a unit (can cause lethal damage)
|
|
* NOTE: because of caching, this will not have instant effects (~3 frame delay)
|
|
*
|
|
* Arguments:
|
|
* 0: The Unit <OBJECT>
|
|
* 1: Damage to Add <NUMBER>
|
|
* 2: Selection ("head", "body", "hand_l", "hand_r", "leg_l", "leg_r") <STRING>
|
|
* 3: Projectile Type <STRING>
|
|
*
|
|
* Return Value:
|
|
* HandleDamage's return <NUMBER>
|
|
*
|
|
* Example:
|
|
* [player, 0.8, "leg_r", "bullet"] call ace_medical_fnc_addDamageToUnit
|
|
* [cursorTarget, 1, "body", "stab"] call ace_medical_fnc_addDamageToUnit
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
// #define DEBUG_MODE_FULL
|
|
// #define DEBUG_TESTRESULTS
|
|
#include "script_component.hpp"
|
|
|
|
params [["_unit", objNull, [objNull]], ["_damageToAdd", -1, [0]], ["_selection", "", [""]], ["_typeOfDamage", "", [""]]];
|
|
TRACE_4("params",_unit,_damageToAdd,_selection,_typeOfDamage);
|
|
|
|
_selection = toLower _selection;
|
|
if ((isNull _unit) || {!local _unit} || {!alive _unit}) exitWith {ERROR_1("addDamageToUnit - badUnit %1", _this); -1};
|
|
if (_damageToAdd < 0) exitWith {ERROR_1("addDamageToUnit - bad damage %1", _this); -1};
|
|
if (!(_selection in GVAR(SELECTIONS))) exitWith {ERROR_1("addDamageToUnit - bad selection %1", _this); -1};
|
|
|
|
//Get the hitpoint and the index
|
|
private _hitpoint = [_unit, _selection, true] call ace_medical_fnc_translateSelections;
|
|
(getAllHitPointsDamage _unit) params [["_allHitPoints", []]];
|
|
private _hitpointIndex = -1;
|
|
{ //case insensitive find
|
|
if (_x == _hitpoint) exitWith {_hitpointIndex = _forEachIndex;};
|
|
} forEach _allHitPoints;
|
|
if (_hitpointIndex < 0) exitWith {ERROR_1("addDamageToUnit - bad hitpointIndex %1", _this); -1};
|
|
|
|
private _currentDamage = _unit getHitIndex _hitpointIndex;
|
|
|
|
#ifdef DEBUG_TESTRESULTS
|
|
private _checkAtFrame = diag_frameno + 5;
|
|
private _partNumber = [_selection] call FUNC(selectionNameToNumber);
|
|
private _startDmg = (_unit getVariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0]]) select _partNumber;
|
|
private _debugCode = {
|
|
params ["", "_unit", "_startDmg", "_damageToAdd", "_partNumber"];
|
|
private _endDmg = (_unit getVariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0]]) select _partNumber;
|
|
if ((!alive _unit) || {_endDmg > _startDmg}) then {
|
|
INFO_6("addDamageToUnit - PASSED - [unit:%1, partNo:%2, addDmg:%3] results:[alive:%4 old:%5 new:%6]", _unit, _partNumber, _damageToAdd, alive _unit, _startDmg, _endDmg);
|
|
} else {
|
|
ERROR_6("addDamageToUnit - FAILED - [unit:%1, partNo:%2, addDmg:%3] results:[alive:%4 old:%5 new:%6]", _unit, _partNumber, _damageToAdd, alive _unit, _startDmg, _endDmg);
|
|
};
|
|
};
|
|
[{diag_frameno > (_this select 0)}, _debugCode, [_checkAtFrame, _unit, _startDmg, _damageToAdd, _partNumber]] call CBA_fnc_waitUntilAndExecute;
|
|
#endif
|
|
|
|
private _return = [_unit, _selection, (_currentDamage + _damageToAdd), _unit, _typeOfDamage, _hitpointIndex, objNull] call FUNC(handleDamage);
|
|
TRACE_1("handleDamage called",_return);
|
|
|
|
_return
|