ACE3/addons/medical/functions/fnc_setStructuralDamage.sqf
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00

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/*
* Author: commy2
* Set the structural damage of a soldier without changing the individual hitpoints. Unit has to be local. Not safe to use with vehicles!
*
* Arguments:
* 0: The unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [bob] call ACE_medical_fnc_setStructuralDamage
*
* Public: no?
*/
params ["_unit", "_damage"];
if (!local _unit) exitWith {};
private _allHitPoints = getAllHitPointsDamage _unit select 2;
_unit setDamage _damage;
{
_unit setHitIndex [_forEachIndex, _x];
} forEach _allHitPoints;