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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/ai
Taha 35e4c2ae35
Turkish Language Update ()
* Fatal

Turkish Language Update

* Update AUTHORS.txt

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Fix medical_treatment

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-09 12:26:27 -05:00
..
functions Pass function by reference to Draw3D EH () 2019-12-26 19:42:48 -06:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgEventHandlers.hpp Pass function by reference to Draw3D EH () 2019-12-26 19:42:48 -06:00
CfgWeapons.hpp Update SMG_02 base class for 1.66 () 2016-12-01 12:05:28 -06:00
config.cpp Add garrison zeus modules () 2017-10-10 11:06:37 -05:00
README.md Remove CfgAiSkill config changes () 2017-04-22 11:18:56 -05:00
script_component.hpp Zeus - Toggle NVGs and Flashlights improvements () 2018-04-19 14:01:26 -05:00
stringtable.xml Turkish Language Update () 2020-05-09 12:26:27 -05:00
XEH_postInit.sqf Improve ai garrison pathing () 2018-10-23 13:28:30 -05:00
XEH_preInit.sqf Add garrison zeus modules () 2017-10-10 11:06:37 -05:00
XEH_PREP.hpp Pass function by reference to Draw3D EH () 2019-12-26 19:42:48 -06:00
XEH_preStart.sqf Add garrison zeus modules () 2017-10-10 11:06:37 -05:00

ace_ai

Overhaul of AI firing modes of vanilla weapons, encouraging the AI to use full-auto and bursts more often.

Maintainers

The people responsible for merging changes to this component or answering potential questions.