ACE3/addons/grenades
2015-01-29 01:38:46 -06:00
..
functions #49 - targetEvent for flashbang 2015-01-17 00:39:46 -06:00
models Model and Textures 2015-01-14 03:19:25 -06:00
textures Model and Textures 2015-01-14 03:19:25 -06:00
UI Flashbang Icon Name 2015-01-17 12:12:02 -06:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp Work on removing spawned 2015-01-14 05:07:53 -06:00
CfgEventHandlers.hpp First Pass 2015-01-14 03:06:47 -06:00
CfgMagazines.hpp Work on removing spawned 2015-01-14 05:07:53 -06:00
CfgVehicles.hpp First Pass 2015-01-14 03:06:47 -06:00
CfgWeapons.hpp First Pass 2015-01-14 03:06:47 -06:00
config.cpp Key Press 2015-01-14 13:48:08 -06:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Convert Spawned/Sleep 2015-01-14 14:40:37 -06:00
stringtable.xml First Pass 2015-01-14 03:06:47 -06:00
XEH_postInitClient.sqf Convert Spawned/Sleep 2015-01-14 14:40:37 -06:00
XEH_preInit.sqf Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.

Maintainers

The people responsible for merging changes to this component or answering potential questions.