ACE3/addons/common/functions/fnc_handleEngine.sqf
2016-05-03 20:52:43 +02:00

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/*
* Author: BaerMitUmlaut
* Blocks turning on the vehicles engine if set by the status effect handler.
*
* Arguments:
* 0: Vehicle <OBJECT>
* 1: Engine state <BOOL>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle", "_engineOn"];
if (local _vehicle && {_engineOn} && {_vehicle getVariable [QGVAR(blockEngine), false]}) then {
_vehicle engineOn false;
};