mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
46e840b5a2
* Update Japanese * rename smoke * Leo2SG * Rename FAL Para to FAL OSW Para * Fix wood as woodland in japanese * change camo to aaf camo in jp * Rename RF R1 to equalize with WS R1 * Add dedicated name config VRCO-S * Add stringtable for VRCO-S
30 lines
1.7 KiB
XML
30 lines
1.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Package name="HitReactions">
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<Key ID="STR_ACE_HitReactions_minDamageToTrigger_displayName">
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<English>Min Damage to trigger falling</English>
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<Italian>Danno Minimo per far cadere</Italian>
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<Chinese>觸發倒下前最低需受到多少傷害</Chinese>
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<Chinesesimp>触发倒下前最低需受到多少伤害</Chinesesimp>
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<Japanese>転倒が発生するダメージの最低値</Japanese>
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<Korean>넘어질 때 발생하는 최소 피해량</Korean>
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<German>Mindestschaden, um Sturz auszulösen</German>
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<Polish>Minimalne obrażenie, żeby aktywować spadanie</Polish>
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<Russian>Мин. урон для активации падения</Russian>
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<Portuguese>Dano Mínimo para ativar queda</Portuguese>
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<French>Dommages minimaux pour faire tomber le joueur</French>
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<Czech>Minimum škody pro aktivaci spadnutí</Czech>
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<Turkish>Düşmeyi tetikleyen min hasar</Turkish>
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<Spanish>Daño mínimo para provocar la caída</Spanish>
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</Key>
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<Key ID="STR_ACE_HitReactions_weaponDropChanceArmHitPlayer_displayName">
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<English>Player Weapon Drop Chance (Arm Hit)</English>
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<Japanese>プレイヤーが武器を落とす確率 (腕部への被弾)</Japanese>
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</Key>
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<Key ID="STR_ACE_HitReactions_weaponDropChanceArmHitAI_displayName">
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<English>AI Weapon Drop Chance (Arm Hit)</English>
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<Japanese>AIが武器を落とす確率 (腕部への被弾)</Japanese>
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</Key>
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</Package>
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</Project>
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